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ULTRAKILL Prelude

ULTRAKILL Prelude

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Devlog

  • New Level, New Gun, Reworked Prelude
    June 16, 2020 by Hakita
    32
    Hey everyone -- Been a while. Trust me though, I've been busy working on the game, which has recently been picked up by publisher/developer New Blood Interactive. As it inches ever closer to the compl... Continue reading
  • ULTRAKILL Early Copies Raffle
    March 18, 2020 by Hakita
    12
    Hey everyone, With all this virus hubbub going on, I've decided to hold a raffle for free early copies of ULTRAKILL, meaning 5 people chosen randomly from the ones who have retweeted this tweet and fo... Continue reading
  • v1.04, Migrating Saves and Steam Page
    February 02, 2020 by Hakita
    6
    Hello everyone. ULTRAKILL's development is continuing nicely, I've just recently finished the first layer with 4 levels, meaning there are 6 more levels to go before the game enters early access, curr... Continue reading
  • 1.03b Patch Notes
    September 05, 2019 by Hakita
    8
    Additions: Mouse X and Y invert options Mousing over the challenge button of a completed level in the level select screen now shows the challenge of that level Added the framerate target option that d... Continue reading
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